Night Visit

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Almost all special roles have a night meeting. Only a few (like the lyncher, traitor, and miller) do not. However, not all roles with night meetings are visiting roles.


Contents

Properties of non-visiting roles

  • In tracker reports, they will always appear to visit no one.
  • They do not appear on watcher reports.
  • They can't be hooked by Hooker.
  • They can't be drunk'd by Town Drunk.
  • They can't be killed by Granny.
  • They can't be driven by the Driver.
  • They can't be intercepted by the Interceptor.

Village Roles and Visiting

Role Job Role Requires Visitor For Activation Role Visits?
Agent Has no night meeting N/A N/A
Baker Gives bread to another player No Yes
Blacksmith Gives vest to another player No Yes
Bleeder Has no night meeting N/A N/A
Bodyguard Saves target from death Yes Yes
Bomb Kills killer when targeted (No night meeting) Yes No
Bulletproof No night meeting N/A N/A
Caroler Chooses a player to sing a carol to No Yes
Celebrity Has no night meeting N/A N/A
Chef Has "end meeting" choice at night if in banquet No Yes
Cop Investigates target No Yes
Deputy Has no night meeting N/A N/A
Detective Investigates another player to determine their role No Yes
Doctor Stops death Yes Yes
Dreamer Dreams about a suspicious player or a trustworthy player No No
Enchantress Gives a player a crystal ball once per game No Yes
Gallis No night meeting N/A N/A
Governor Has no night meeting. N/A N/A
Granny Kills anyone who visits them at night. Yes No
Gunsmith Gives one person a gun at night No Yes
Hunter Has no night meeting N/A N/A
Insane Cop Investigates target No Yes
Jailer Has an "end meeting" and "Kill jailed?" vote at night. No Yes
Journalist Visits one person each night and receives any system messages that player received No Yes
Judge Has no night meeting. N/A N/A
Leader Has no night meeting N/A N/A
Lightkeeper Has no night meeting N/A N/A
Loudmouth Reveals whoever has visited him during the night to the town Yes No
Mason Recruits new non-mafia players No Yes
Miller Has no night meeting N/A N/A
Mimic Steals the role of a town player, converts them to blue. If mafia is selected, Mimic turns into a blue. If 3rd party is selected, turns into an Amnesiac No Yes
Mortician Determines the role of a dead player No Yes
Naive Cop Investigates target No Yes
Nurse Protects and role blocks one player per night No Yes
Oracle Reveals the role of the target on death No No
Paranoid Cop Investigates target No Yes
Penguin "Waddles" over to one player per night and tells them a secret about another player No Yes
Priest Learns which roles visited him at night. Kills visiting werewolves. Has 50% chance to convert their killer upon death. Yes No
Samurai Prevents self-conversion, kills anyone who attempts to convert (No night meeting) Yes Yes
Santa Visits one player per night to figure out if they are "naughty" or "nice". Visits another player and gives them a present No Yes
Sheriff Has no night meeting N/A N/A
Shrink Prevents conversion on target No Yes
Sleepwalker Randomly visits one person per night No No
Snoop Visits one person per night and finds out what items they are carrying No Yes
Town Crier Has no night meeting N/A N/A
Town Drunk Stops target from performing night visits Yes Yes
Tracker Follows target. Tracker gets a list of everyone their targeted visited that night. No Yes
Tree Can choose whether to become a tree or not No No
Turncoat Converts to traitor when targeted by the mafia. Yes No
Vigilante Kills target No Yes
Villager Has no night meeting. N/A N/A
Virgin Has no night meeting. N/A N/A
Watcher Watches target. Watcher gets a list of names of everyone who visited their target that night. Yes No

Mafia Roles and Visiting

When there are more than 2 mafia, usually visiting roles will not kill in the mafia meeting in order to be viewed as a potential visiting village power role (such as the Bodyguard). Those players will either vote for "no one" or pick a player that is not targeted; the player with the most number of votes will be killed. The players who did not vote for the kill target will appear to have visited "no one" from the mafia meeting (but if they have an additional night meeting that visits, those roles would be detected).

Role Job Visits Visit partners? Visit self?
Actress Self-tailors role of target player Up to 2 Yes No
Disguiser Disguises as another player Up to 2 No No
Driver Drives targeted players Up to 3 Yes Yes
Enforcer Prevents conversion on target Up to 2 Yes Yes
Fiddler Deafens target Up to 1 Yes No
Framer Makes a non-mafia player appear to be mafia Up to 2 No No
Godfather Has no special night meeting Up to 1 No No
Hooker Stops target night visits Up to 2 No No
Interceptor Kills the first person who visits the target Up to 2 Yes No
Janitor Hides the role of one dead player Up to 2 No No
Lawyer Makes mafia appear to be innocent Up to 2 Yes No
Lookout Finds out who visits targetted player Up to 1 Yes Yes
Mafia Has no additional meeting Up to 1 No No
Ninja Undetectable by trackers and watchers. None No No
Quack Saves target from death Up to 1 Yes No
Scout Finds out who targetted player visits Up to 2 Yes No
Silencer Silences another player Up to 1 Yes No
Spy Has no additional meeting Up to 1 No No
Stalker Stalks another player to determine their role Up to 2 No No
Tailor Gives target a suit of chosen role Up to 2 Yes No
Thief Steals an item from a player. Up to 1 No No
Voodoo Lady Causes target upon saying a selected word Up to 2 No No
Witch Curses target Up to 2 No No
Ventriloquist Has no additional meeting Up to 1 No No
Yakuza Recruits another player into the mafia Up to 3 No Yes

Third Party Roles and Visiting

Role Job Visits
Admirer Becomes killer if killer dies Yes
Alien Probes selected player Yes
Amnesiac Becomes the target's role Yes
Anarchist Gives a bomb to 1 person each night Yes
Angel Assigned one person that they can save once per game Yes
Autocrat Wins if alive when village wins. If autocrat wins, village does not No
Clockmaker Chooses one person to kill per night. Wins if he gets to 12 o'clock Yes
Creepy Girl Gives one person a doll once per game Yes
Cthulhu Anyone who visits him goes mad and speaks gibberish No
Cultist Converts target to Cultist Yes
Fool Can visit target for fun Yes
Host Passes role to other users No
Killer Kills target Yes
Lover Visits one person per game and they fall madly in love Yes
Lyncher Has no night meeting No
Mastermind Participates in mafia meeting, kills target Yes
Monk Chooses one person per night to protect from getting killed or being lynched Yes
Politician Has no night meeting No
Prophet Chooses a future day or night once for the game to hopefully end on Yes
Siren Selects one person per night. If that person visits siren, chosen person dies Yes
Survivor Hides behind target Yes
Traitor Has no night action No
Warlock Predicts next day's lynch target No
Werewolf Picks a person and a role, if person is the role werewolf picked, the chosen person is devoured Yes
Zombie Chooses one person per night to turn into a zombie Yes
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