Lightkeeper

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Image:Lightkeeper.PNG · 65 points

  • If killed, town will be engulfed in darkness during next day.
  • Players cannot see who is talking.
  • Players cannot see who voted whom.
  • Sided with the village.

[edit] Abilities

  • No special abilities at night. If killed, both the votes and the speech are anonymous the next day.

[edit] Strategy and Tactics

  • There is not much for you to do strategically, seeing as how your special ability will become effective when you are dead. Keep a low profile so that you don't attract attention from the mafia, who profits greatly from your death.
  • In a game with masons, the lightkeeper should try to get masoned so as to spare the town from bedlam.
  • Obviously your death will make it hard to pick up on scumtells the next day. If investigative roles are dead, you should have the Doctor cover you.
  • Town communications during darkness should mostly be done through whispers. Town power roles should send each player a secret code with which to begin all whispers to establish accountability and clear communication. When townies speak publicly, they should flash a vote after a report or statement to confirm its veracity. While anyone can pretend to be someone else in the darkness, they can't very well control your vote.
  • On the other hand, the mafia can send out its own scrambled signals or hijack other codes through leaks, which is especially effective if the town's intel is a weak player or in doubt. In darkness, it's easier to fake reports and hide from ccs and generate FoS, so the mafia should exploit the confusion to lynch townies, kill the gallis, out Power Roles, etc. This does NOT mean harassing the town with spam, which serves no purpose.
All Epic Mafia Characters
Town: Agent · Bodyguard · Bomb · Bulletproof · Cop · Doctor · Gallis · Granny · Hunter · Insane Cop · Jailer · Leader · Lightkeeper‎ · Mason · Miller · Naive Cop · Paranoid Cop · Shrink · Tracker · Vigilante · Villager · Watcher
Mafia: Disguiser · Driver · Framer · Godfather · Hooker · Interceptor · Janitor · Lawyer · Mafia · Silencer · Spy · Stalker · Witch · Yakuza
Third-Party: Amnesiac · Cultist · Fool · Killer · Lyncher · Politician · Survivor · Traitor · Warlock




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