Amnesiac
From Epicmafia
- Can choose one person in the graveyard at night.
- Becomes that person's role in the game.
What is good about the amnesiac is that he can choose his alliance, and become investigative roles that have died such as a cop or tracker.
On the other hand, he can bolster the mafia's strength. Games with amnesiacs can often be decided by the amnesiac's choice.
[edit] Strategies and Tactics
- Town Sided
- Choose the Janitor target to help town know if all claims are real.
- Choose any dead power role, especially investigative ones.
- Mafia Sided
- Picking the Yakuza is especially powerful.
- The Hooker isn't bad either.
- Picking godfather after you have already been cleared once isn't bad.
- Siding with mafia the claiming bulletproof in a game where a vigilante is still alive isn't a good idea, as town could ask the vigilante to shoot you to see if you really are a bulletproof.
- Other tactics
- Picking Miller for extra points when the game is almost won.
- Choosing Fool and surprising the town.
- Never choose to be a Cultist if the entire cult is dead. That ends with you dead instantly. You can't start your own cult, even if you know who the lead cultist was.
- Amnesiac can totally be tracked by tracker to the dead that they take, so if you claim amn, and get tracked, you will be able to say that you took what ever role you did and have proof of it.
| All Epic Mafia Characters | |
|---|---|
| Town: | Agent · Bodyguard · Bomb · Bulletproof · Cop · Doctor · Gallis · Granny · Hunter · Insane Cop · Jailer · Leader · Lightkeeper‎ · Mason · Miller · Naive Cop · Paranoid Cop · Shrink · Tracker · Vigilante · Villager · Watcher |
| Mafia: | Disguiser · Driver · Framer · Godfather · Hooker · Interceptor · Janitor · Lawyer · Mafia · Silencer · Spy · Stalker · Witch · Yakuza |
| Third-Party: | Amnesiac · Cultist · Fool · Killer · Lyncher · Politician · Survivor · Traitor · Warlock |
